Today there are an estimated 2.2 billion people who play videogames worldwide, from commuters playing on mobile phones to eSports professionals watched by tens of thousands of spectators.
The exhibition focuses on videogames designed and developed since the mid-2000s when major technological advancements transformed the way games are designed, discussed and played. From multi-million-dollar blockbuster titles to smaller independent games and the work of DIY artists from a hacker/maker culture, the exhibition explores current international debates as well as the creative contributions made to game culture by the players themselves.
Alongside the exhibition there will be a varied programme of events, talks, commissions and learning workshops inspired by videogame design that will reflect the local expertise of Scottish designers, companies and academics in the field.
Videogames: Design/Play/Disrupt was curated by Marie Foulston, Curator of Videogames and Kristian Volsing, Research Curator.